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Blood Bound by Patricia Briggs
Review by Gayle Surrette
Ace Paperback  ISBN/ITEM#: 0441014739
Date: 30 January, 2007 List Price $7.99 Amazon US / Amazon UK / Show Official Info /

Mercy Thompson was introduced in Moon Called. She's back working at her garage. The bills are being paid and things have settled down. Her roommate is a werewolf ex-lover and more Alpha than the Alpha pack leader next door, who also is an on again, off again boyfriend. So when Stephan, the vamp with the VW bus, comes to collect a favor, who knew it would mean risking their lives to do the right thing against the Mistress of the vampires and the local pack leader.

When Mercy agreed to go to a meeting with Stephan to greet a new vampire in the territory without permission -- she owed him so she agreed, Stephan said he wanted a witness; one the vampire wouldn't pay any attention to -- thus the dog harness. Not happy about the harness, Mercy agrees because she owes him one. But the vampire turns out to be more than just a vampire -- he twists Stephan's memories and Mercy must testify before the vampire court. Soon the body count is rising, evil is on the loose and Mercy, being Mercy, can't sit back and watch her friends and neighbors be torn apart.

Once again, Briggs has written a full bore action adventure with heart. Mercy doesn't go into a battle because she wants to fight -- she's got a moral compass that won't let her stand idle and safe when others fight evil. You can relate to these characters. They may not be human but they act consistently within their group and with their established character. In some ways, it's easier to believe the evil out there is non-human as in this case, but if you read the papers you know that evil very often has a human face. Mercy's world is no different. While there is the addition of weres, vampires, and fae -- it just adds another dimension to the world as now there are even more interactions.

This is the second book in this series and while the inter-relationships tangle and change, Briggs doesn't up the characters abilities -- they have to fight or stand with the abilities that they have. There's no deus ex machina to be pulled out at the last minute so be prepared to read in one sitting because once you get going there is no good place to stop until tomorrow.

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