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Artist: Stephan Martiniere by Gayle Surrette
Review by Gayle Surrette
Martiniere Interview  
Date: 12 April 2007

Links: Stephan Martiniere Website / Show Article /

Stephan Martiniere, a nominee for the 2007 Hugo for Best Professional Artist, has a considerable body of work -- all of it brilliant. If you don't believe me take a minute to visit his website and look around. (Humming music, tapping feet, waiting patiently) Okay, you're back -- see, I was right wasn't I.

You've seen his work on book covers, inn art shows, as a design consultant for video games (Myst 5), movies (I,Robot, Revenge of the Sith), theme parks, and as a creative director on animation & cartoons film projects -- but you might not have associated a name with the designs/art -- well, hopefully, with this interview you'll get to know a bit about the artist.

From official release/information:

About Stephan Martiniere -- from his website:
Stephan Martiniere attended high school at one of the most renowned art schools in Paris, where he studied anatomy, perspective, advertising, architecture and a banquet of other useful fields. The classical art and illustration masters became part of his daily sustenance, as did such landmark films such as 2001, A Space Odyssey, Alien, Blade Runner and The Dark Crystal.

After graduating from art school it was off to animation school, but halfway through, Stephan was hired by an animation company and was immediately sent to Japan to work on Inspector Gadget as a character and background designer. The next several years went by frantically, as he eagerly worked between Asia and the United States on a variety of projects, including Heathcliff and Real Ghostbusters.

Finally settling in California Stephan became a television director for a number of animated shows including Dennis The Menace, Where's Waldo and the animated musical adaptation Madeline which received the ACT Awards, the Parent's Choice Award and an Emmy nomination. Several years later, Stephan left the realm of television production for the theme park industry. He found great artistic excitement in creating whimsical and fantastic environments. Theme park work eventually led to motion rides where Stephan helped design the attraction Star Trek: The Experience and The Race For Atlantis in Las Vegas. Not surprisingly, those two projects led Stephan to Hollywood, where he had the exciting opportunities to design for the feature films Virus, The Astronaut's Wife, Red Planet, I, Robot and Star Wars Episodes II and III. Armed with years of experience as a concept artist, Stephan made his foray into the game industry as a visual design director working for Cyan, the creators of Myst. For several years Stephan created and oversaw the artistic content for the game Uru: Ages Beyond Myst, two expansion packs and the upcoming Uru sequel, Uru: the path of the shell and Myst 5. During these years Stephan also established himself as a book cover illustrator. In 2004 Stephan received the gold Spectrum Award, the excellence Exposé Award and two masters Exposé Awards. Stephan is the recipient of the gold Spectrum Award, the silver Spectrum Award, 2 Master and 6 Excellence Exposé Awards. he is also the winner of The British Science Fiction Association Award for best cover of 2004 and has been nominated for the Hugo Award of 2006

(Source: Martiniere)

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